1. Squash & Stretch
The purpose of squash and stretch is to give weight.
2. Anticipation
2. Anticipation
The purpose of anticipation is to prepare the audience for an action.
3. Staging
The purpose of staging is to direct the audience's attention to the greatest importance of the scene.
3. Staging
The purpose of staging is to direct the audience's attention to the greatest importance of the scene.
4. Straight Ahead Action & Pose to Pose
In straight ahead action, one draws out each frame. In pose to pose, one draws a few key frames and fills in the intervals later.
5. Follow Through & Overlapping Action
5. Follow Through & Overlapping Action
"Follow through" means that loosely tied parts of a body should continue moving after the character has stopped and the parts should keep moving. "Overlapping action" is the tendency for parts of the body to move at different rates. These principles follow the rules of physics.
6. Slow In & Slow Out
6. Slow In & Slow Out
Slow in and slow out exaggerates certain poses. The movement of the human body, and most other objects, needs time to accelerate and slow down
7. Arc
Most objects follows an arched trajectory.
8. Secondary Action
8. Secondary Action
Secondary action supports the main action. It helps emphasize certain motions.
9. Timing
9. Timing
Correct timing makes objects appear to obey the laws of physics. Timing is affected by factors such as weight.
10. Exaggeration
10. Exaggeration
Exaggeration helps emphasize the animator's intentions.
11. Solid Drawing
11. Solid Drawing
Solid drawing gives objects volume and weight.
12. Appeal
12. Appeal
Appeal gives character and charisma to characters.
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